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桌游世界 游卡桌游 桌游世界下载 win7桌游世界 桌游

下载:http://dl.duowan.com/pcgame/download/4592.html 地 图 名:Castle Fight 城堡战争v1.12 汉文版舆图类别:抗衡舆图作者:汉化 GOPA 人面鲨舆图语言: 汉文称赞人数:1-12更新简介:v1.12This is a very big patch containing many new things and some design changes. At first, there is a new race and some new units for other races.这是一个特别大的修理法度模范,包蕴许多新的用具和少少计划改动。最后,有一个新的种族和别的种族有少少新的单元。The gamemodes Individual Races and No Coins are now on by default, because the vast majority agreed on them. However, you can still turn them off with new commands.游戏模式“单个种族-ir”和“无金币-ic”现在是默认设置,,因为绝大无数人同意。然而,您依旧也许用新的呼吁将其封闭。The foodsystem was replaced by a more accurate wood system, this makes special building balancing easier and more fair.将原木料编制改为更切确的木料编制,这使得奇特建设更加平衡、便当和公允。You are no longer able to cage units inbetween buildings, so farming ain't possible anymore (unless you play -ca).I rewrote the AI making it more potent, easier to enhance and making it use less CPU time.Last but not least, there are many new gamemodes other small changes and bugfixes. Check the full feature list! 你已不再能再用建设物把兵圈起来,所以圈兵是不或者的了(除非你行使-ca号召)。本人改写了工钱智能使之更灵验,更便当增强,使其占用更少的CPU。首先但并非最不首要,有很多新的游戏模式和其他小的转变和舛讹纠正。请看下面的完好的更新列表!NEW FEATURES:新特征:-New Race: Mechanical-新种族:板滞-Individual Race is now always on. You can turn it off by using -dr (dual race)-唯一种族默认是敞开,你不妨行使-dr(dual race)号令将其关闭。-No Coins is now always on. You can turn on coins again by using -co (coins)-无金币模式默认敞开,你不妨行使-co(conins)号令将其关闭。-Replaced the food system with a wood system, now, creepbuildings grant wood upon construction, specials need wood to be built. Food is now the ressource for legendary buildings-行使木料编制取代原食品(人口)编制,目前构筑建设物得到木料,奇异建设必要木料来构筑,食品(人口)目前用于传说建设的构筑。-New tooltips: All tooltip are now generated procedurally by my tool GOSI which results in some changes-新的器械提醒:全数成就产生变化时将由我的器械GOSI提醒-Caging units is no longer possible. If they get stuck they will just walk through your buildings-圈兵是不恐怕的了,若是他们被围住他们会穿过建造物-New gamemode: Caging (-ca): You are able to trap units with your buildings and build farms like in earlier versions-新游戏模式:Cagig(-ca):你可能用建造物圈兵就像老版本一样-You can buy items from everywhere in your castle now-你可能购置营垒中的道具在任何地方-Buildings are now "summoned" to avert caging abuses. In exchangeg normal buildings need 4 seconds now to be summoned. So you still have some time to cancel a wrong building-建造物当前属于“命令”,以防止锁定活动。在打仗中平常建造需要4秒来命令。是以,你仍旧有一点时间来撤销错误修建的建造-Buildings with a specific range like towers or gjallarhorn got now a button to display their range-建筑物的的确有效领域,如人类的号角,现在有一个按钮,以表现其有效领域 -Sold Items only grant 30% of their normal price now-现在出售的货品只有他们原代价的30%了-In -prX you now have only 34 seconds (30 seconds of round time) to pick a race. If you don't pick one you will get a random race. A timer window displays the remaining time-在-prX模式中,你现在只有34秒(30秒是一局隔断时间)去挑撰种族,如果你没有挑撰种族,你将得到一个随机种族,一个窗口将会表现残余时间-New Elf building: School of Wizardry-新的精灵建筑:邪术书院-Tower of Supreme Magic is now a legendary upgrade-终极邪术塔现在是一个事业建筑升级后-New Corrupted building: Ancient of Annihilation-新的沉溺堕落建筑:泰初消灭-The afk detection no longer relies on the movement of the worker. It now checks for selection events and worker order events-暂离法式不再只检测工人的行动,它现在还要检测点击采选和工人轮回作为-New gamemode: Domination (-dom): Your team gains bonus income if it controls both lanes-新游戏模式:-Domination(-dom):倘使你的步队抵制上下两条路将取得格外的利润-Special building now use their Mana as Spellcooldown. This way I can do fancy things like speeding up their cooldown (which is done by power plant)-特别建筑现在运用邪术值来冷却,云云做使得可能加快其冷却(死板的电塔完毕)->Note that some buildings had their cooldown changed by 0.5 seconds, because with mana I can't do cooldowns like 12.5 sec.-重视有些建筑的冷却时间增加或缩小了0.5秒,因为应用魔法来实现冷却我没法实现诸如12.5秒云云的情况-New gamemode: Single Lane (-sl -slt -slb (random/top/bottom)): Units can only move over one lane. Also air units cant fly over the other lane.-新的游戏模式:单路模式(-sl slt -slb(随机/上/下)):兵力只能经过议定一条线路,即使是空军舛讹也不可以飞跃到其它一条线路。-New gamemode: Stable Mode (-sm): You can't choose the latest race (Mechanical in this patch). This is for league matches and wars, if a new race is still imbalanced-新游戏模式:安然模式(-sm):你不可以采选新的种族(板滞种族在此范畴),这是在联机抗拒中假使感觉新种族不敷平衡的话时。简约不简单《疯狂足球》排行榜彰显你的球队气力采用-New gamemode: Fog of War (-fowXXX) There will be Fog of War at the beginning of each round for XXX seconds. Max is 180 seconds.-新游戏模式:交战迷雾(-fowXXX)每局起先时将有交战迷雾XXX秒,最大只能设置180秒-New command: Extra Rounds Vote (-xrX): Increases the number of wins for overall victory by X. All players must agree to this change-新召唤:特别局投票(-xrX)胜利后通过悉数玩家投票采选增加特别的比赛局X场。-New gamemode: Ban Races (-banX) Before races get picked/randomed the leader of each team bans X races which cannot be picked/randomed then-新游戏模式:撤销种族(-banX)每个步队也许采选阻止利用的种族数量为:X(X可因而1或2,由红色玩家1和青色玩家7采选,被采选的种族双方步队都不可以利用)注:本条警戒sol00的翻译见http://bbs.uuu9.com/viewthread.php?tid=1592251-New gamemode: Race Draft (-d): This is a new major game mode like pick and random. In this mode you pick your races in a fix order (1-2-2-2-2-2-1). It can be used like the other game modes, for exampel -dr3 starts a draft each round game with 3 wins-新游戏模式:种族谋划(-d):这是一个新的紧急游戏模式就像自助挑选种族和随机挑选,在这个模式下,在这个模式下你也许用一个静止的命令按顺序挑选种族,它也许像别的游戏模式一样被利用,如-dr3标示早先一次需要赢3场的种族谋划模式的游戏。-New gamemode: Multiple Players (-mpX): Each human player controls X players-新游戏模式:多控(-mpX):每个玩家也许克制X名工人注:只能多人游戏时利用,AI生存时无法利用,且最大玩流派是无法胜过12个,3vs3最多双控,这时输入-mp2,2vs2最多3控这时输入-mp3,1vs1最多5控这时输入-mp5,以此类推。-Changed Food Limit to Lumber Limit (-llXXXXX): You can limit the maximum amount of lumber that a player can get with this gamemode-新命令:转换最小食品(人丁)数目(-llXXXXX),你也许配置每个玩家的最小食品(人丁)数目在此模式下-Added a block effect whenever an immune unit is hit by a special building-增添群效应,防止成群的戎行受到特殊建造的浪费注:是否也许理解为特殊建造优先杀害落单的兵,其次才是杀伤成群的兵,有待专家游戏里考证-Reduced the collision size of most units making bigger battles on less space possible减少单位之间的相互阻拦和碰撞使得军力对战减少所行使的空间-Rewrote the AI completely, should fix some bugs and decrease CPU usage, in addition the behavior of Bots is changed:-改写了电脑玩家的工资智能,修复了少许bugs,减少了CPU占用,电脑的行动已经获取了革新:-->The AI tries to place Rescue Strikes more accuratly now, killing more enemies工资智能现在行使绝招(绝招、烧、爆专家能明了就行)更为确切,或许杀伤更多的雠敌-->The AI no longer spams towers, but calculates the remaining rescue strikes and already built towers in its desition when to build a tower薪金智能不再修筑垃圾建筑,然而在思虑已建筑时,其desition创建一个塔(这句不是很默契,哪位重新翻译三晋棋牌游戏下)-->The AI will build more specials when it has the wood to do so薪金智能在木柴充裕时将会修筑更多的特别建筑-->The AI counters much better now, considering the armor and attack type of all enemies on its lane and many other factors薪金智能现在反扑更加完满,将会思虑护甲联系、攻打类型、怨家所在线路等诸多职位-->The AI should use less computation time薪金智能行使更少的估计打算时间-->The AI repairs now all damaged buildings using a priority system, not only the ones that are attacked recently薪金智能补葺建筑将会思虑优先性,并不会依照哪个建筑起初被攻打来补葺BUGFIXES:BUG修复:-Avenging Spirits reduction now works properly复仇天使现在平常事务(修复了复仇天使?)-Fixed some percent glitches (rounded all percent chances to 5% steps)纠正了少少几率题目(四舍五入所有几率到5%)(也许即是把零头规整的兴味)-Ballista should no longer damage allies with its splash attack暗夜精灵的弩炮不再溅射摧残己方兵种-You can now upgrade to Church with its hotkey R教堂升级迅速键R修复-If a player picked for another player (due to shared control), the picking player received the builder. This is fixed修复要是一个玩家遴选了另一个玩家的工人(分享单元敞开时),遴选的玩家可能接手这个工人(the picking player received the builder实际事理没有默契,待游戏内里试探后从头翻译)-Frost Orbs no longer slow workers北方的工人不在动作缓缓-Bots shouldn't use their RS against frost orbs and starfalls anymore电脑不在用他们的绝招对待霜冻塔(冰塔)和流星(建设被冻坏或砸烂也不会烧了)-Silver Glade won't cast their heal onto tentacles anymore精灵龙(奶龙)不再会对沦落的触角举办治愈了-Turret of Souls and Coral Statue no longer already have their aura before they are built completelyTurret of Soul和珊瑚雕像需要修建告竣才形成灵验光环了(Turret of Souls是什么?没有开游戏进行对比,一下还没想起)-nrs works properly nowNrs寻常了(nrs是指人类的术士奥术核爆么?如故没有开游戏对比)-Rewrote the whole race pick / random system. The bug that allowed you to pick a race twice in -ir should be fixed校正了种族遴选/随机系统,校正了-ir模式下同一种族被遴选两次的bug-pause should work now当前能够运用召唤-pause休憩游戏-You are no longer able to block with undead builder已无法禁绝不死的工人(以前能够禁绝的?)-Fixed a mistake in the Manual声明文字修复-Vampires no longer raise from mechanical units吸血鬼吸血光环不在对刻板单元灵验-Added to OoW's tooltip, that it has an extra chance to target unbuffed units增补一个指点(这句谁再翻译下,没默契切切)-You are no longer able to "pet-use" your units by setting their rally point不可以设置单元的集结点(可能是集结点设置无效?)-Fixed some buff icons校正少少状况的图标-Corrupted Protector should no longer fail to attack in some situations在某些状态下,失足损坏的守卫不应该再不能攻击(呆板翻译的-。-)-Race Chooser no longer uses food种族抉择不再运用木材-Naga Siren should no longer be able to be blocked by workers娜迦的Siren不能再手工抵制-You no longer can get multiple workers by abusing –draw-AI should no longer use Rescue Strike on buildings under construction电脑不会再撤销正在修建的建造去运用绝招BALANCE:均衡性调整:-Reduced Wizards lightning trigger chance to 25% and the value of his heal to 220 hp收缩男巫闪电链几率为25%和治愈才具为220hp-Reduced Suumpmolk's poison to 35%贬抑娜迦蜥蜴慢性毒药成绩为35%-Reduced Bloodthirster's Faerie Fire armor reduction to 6, increased cooldown to 6 sec and speeded up the casting animation收缩精灵族血精灵的精灵之火降防为6点,补充冷却时间到6秒,加速邪术开释速率-Reduced Sukkubus curse's chance to miss to 35%杂乱Sukkubus(女妖)咒骂的失误几率调理为35%-Reduced Banshee's slow amount to 30%不死女妖加速成效调理为30%-Assassins walk faster in stealth暗夜刺客潜行时活动速率加速-Increased the armor and damage reduction of ancient wandigoo's Howl补充了北方旷古雪怪咆哮收缩的护甲和蹂躏值-Speeded up the casting animation of ice trolls加速北方冰法(冰雪巨魔?)的建筑速率-Increased the damage done by magnataurs stomp by 25补充北方猛犸构兵践踏蹂躏25-Artillery now has normal Killer income人类火炮消灭单位时收入中兴平常-Increased the damage of Frost Wyrm补充了北方冰龙的蹂躏-Hydras have minor splash damage now娜迦九头批改为溅射蹂躏-Reduced Mana regen on Royal Assassins from 1 mps to 0.7 mps娜迦妖妇的邪术中兴速率由1点每秒调理为0.7点每秒(Royal Assassins在游戏中所对应的军种是娜迦的妖妇么?没有开游戏对应,翻错了勿怪)-Assassin starting mana from 60 to 70娜迦妖妇的邪术值由60点调理为70点-Reduced income gain of Killer and Support buildings by 0.2%建设物收入调度为0.2%-Lich King now has the same immunity like Amazon (against Death Pit for example)不死巫妖王有和亚马逊一律的免疫才具(比方免疫亡故。沈阳娱网棋牌下载安装,深谷)-Reduced the cost of City of Decay by 100 goldCity of Decay调度为100金币(City of Decay是不死的什么建设?,好多对不上号的,呵呵)-Dragonhawk Rider armor down to 3精灵龙鹰护甲调度为3点-Capped max number of targets for Dragonhawk Rider's Solar Strike to 5 again龙鹰利用致盲的最大次数控制为5次-Increased Sniper's damage by 2 and Marksman's by 3补充人类狙击手(火枪兵)浪费2和升级后的弓手浪费3-Removed Manapool from all Hydras撤除娜迦九头蛇的魔法值-Tidal Guardian is legendary now, increased cost, damage, AoE, decreased cooldown娜迦潮汐调度为传奇建设,本钱、浪费、群体浪费范畴增加,冷却时间缩小-Reduced Slaughter House's cost by 50缩小不死族屠宰场50本钱-Slightly increased damage on Elune's LanternElune's Lantern浪费稍微增加(Elune's Lantern待比较游戏翻译)-Gjallarhorn, Succubus, Ent/Treant, Incubus, Chainlightning, Ice Queen, Necromancer, City of Magic and Coral Statue can now target mechanical units with their abilities-increased Tidal Guardians cooldown by 1 second and reduced its damage to 270人类军号,女妖,树精,梦魇,光塔,冰女,巫师,幻术之城(变羊)和珊瑚雕像目前对板滞单元灵验,增加了潮汐护卫冷却时间1秒,浪费缩小270点-Starfall Obelisk is legendary now, increased goldcost by 150, cooldown to 30 sec, increased AoE, increased duration by 1 second, increased damage done to buildings (33% -> 40%)暗夜方尖碑(流星)改为传奇建设,增加150本钱,冷却时间30秒,范畴增加,连续时间增加1秒,增加对建设物浪费(33%->40%)-Decreased Dragon Turtle's damage by 15缩小娜迦龙龟(乌龟)浪费为15



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